In fact sometimes I just glide through the air IRL without moving my legs!” Well, since you don’t have infinite area to walk around, you’ll need to “locomote” in the game by pressing forward on the stick to walk.”Ĭabeck13: “Totally fine! That won’t break my immersive illusion either. ![]() Hell, I might even play sitting down-I know a lot of people do that in VR!” Me: “Ok, and because you probably don’t want to tangle that cable, you’ll likely turn yourself around with a thumbstick on a controller.”Ĭabeck13: “That won’t be illusion breaking at all. Me: “Ok well unless you’re on a Quest, you’ll probably have a weighty HMD with a cable pulling on your head.” Me: “I should warn you, there are some caveats to make all of this possible on nascent VR hardware.” Me: “OK, now the entire open world of Subnautica is available in VR.”Ĭabeck13: “Neat! I love Subnautica! Bone sharks are terrifying, I can’t wait to see them in fully immersive 3D at scale.” I imagine if we were to have a conversation it would go like this: Your writing makes you seem like a reasonable enough fellow, so I might as well hang all of my confusion at all of these “no motion controls, no VR” arguments on a response to you.
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